TooSmart
Games
We publish games whose main mechanic is thinking. Small worlds with one strong question inside, built by a small team from idea to release.
Container Life
A storage-unit auction simulator: the lot is bought blind, judged by the silhouettes of boxes behind the gate, and taken apart by hand — with cleaning, repair and an appraisal of every find.
The price is worked out by the player, not by the interface: at first finds are driven to an expert, then your own eye starts to work. PC and PC VR from a single Unity 6 build.
How we publish
Meaning lives in the mechanic
A game stands on a decision that is interesting to make many times over. In Container Life that is the blind bid: what is a container worth when you cannot step inside it.
A small team, the whole cycle
Design, code, the art pipeline and the music are made in house — the same hands that build the Apexs software and services.
A human does the picking
The world is filled from hand-written tables, and only what passes a check by eye and by ear gets into the game: the best of 351 canvases and dozens of musical takes.
Say hello.
Want to try the products, talk partnership or just ask a question — write to us.